Sunday, July 6, 2008

The Woman I Want Oems

[KAMI] Game Overview Part 1

It's been 10 years now although I know Kahouet after a few years lost sight we found by chance to share our common passion for creating games. He developed Avatars, a game with cards (squared) and plateau, and I was developing SHAN, with top and maps, in short we were destined to work together, and coincidentally he lives a few streets away.

short we started to reflect on a game .. Tea and Cards! But a little different from our other projects, thus was born KAMI.

Each player controls a summoner, represented by a map and its own characteristics. In parallel each player has a deck made up of creatures (4 éléménets different, knowing that we made the decks after the Summoner, creatures such as 20 fire, 10 water, 10 ground, 0 air). The creatures will be aligned in Ying and Yang, and will be one of the elements (fire / air / land / water), customized by specific faculties (special skill or ability).

But that's not all each player has 4 hexagonal tiles that will be used to compose the land on which the creatures be invoked. These tiles also have specific characteristics (alignment, element, special ability). These slabs will be arranged depending on the scenario play).

That's the beginning, follow the sequence (not logical? ^ ^)

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